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 <title>crazysweet.net - Immersive Web</title>
 <link>http://crazysweet.net/taxonomy/term/14/0</link>
 <description>Pieces of fully immersive applications are creeping into the web.  We like it.</description>
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 <title>Immersive Web - WebGL Standard Released Yesterday</title>
 <link>http://crazysweet.net/node/76</link>
 <description>&lt;p&gt;&lt;a href=&quot;http://www.khronos.org/webgl/&quot;&gt;WebGL&lt;/a&gt; draft released...&lt;/p&gt;
&lt;p&gt;Yesterday, the Khronos group released a draft Standard for WebGL, a shader-based API for browser-based 3D.  So, now that there is a standard for plugin-free 3D, we should see some really amazing web-based 3d apps.  Ones that will blow away the Flash based (meaning software rendering) apps built on top of APIs like &lt;a href=&quot;http://blog.papervision3d.org&quot;&gt;Papervision3D&lt;/a&gt;, &lt;a href=&quot;http://away3d.com&quot;&gt;Away3D&lt;/a&gt;, &lt;a href=&quot;http://flashsandy.org&quot;&gt;Sandy 3D&lt;/a&gt;, etc.&lt;/p&gt;
&lt;p&gt;While Chrome and Firefox already had some capabilities for hardware rendering, a common standard will mean faster app developments.  The WebGL page mentions Apple, Mozilla, Google, and Opera as members of the Working Group, noticeably omitting Microsoft.&lt;/p&gt;
&lt;p&gt;While I am happy that this will allow web 3d applications to take advantage of 3D hardware, I could see that it could also lead to vastly different experiences across machines.  At least the experience with the 3D flash apps was similar from one machine to the next - we could see a much wider performance gap between netbooks and desktops when trying to run on 3D hardware.&lt;/p&gt;
&lt;p&gt;I am hoping for a quick and easy way to import Collada files, so some of my data sphere work can be retained (demo embedded in this post, hit the read more link below).&lt;/p&gt;
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 <category domain="http://crazysweet.net/taxonomy/term/14">Immersive Web</category>
 <pubDate>Fri, 11 Dec 2009 12:13:35 -0500</pubDate>
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<item>
 <title>Immersive Web - Nice golf green browser</title>
 <link>http://crazysweet.net/node/65</link>
 <description>&lt;p&gt;A nice use of browser 3D interactivity, follow this link:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.nytimes.com/interactive/2009/06/16/sports/0616-golf-graphic.html&quot;&gt;&lt;img src=&quot;http://crazysweet.net/golf_green.jpg&quot; alt=&quot;NY Times Golf Green&quot;&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The credits list &lt;a href=&quot;http://www.greenscan3d.com/contourmaps.html&quot;&gt;GreenScan3D&lt;/a&gt;, a company which uses LIDAR to generate golf course terrain maps.&lt;/p&gt;
&lt;p&gt;The result is a very interactive 3D view of some golf greens.&lt;/p&gt;
&lt;p&gt;(via &lt;a href=&quot;http://blog.papervision3d.org&quot;&gt;papervision3d blog&lt;/a&gt;)&lt;/p&gt;
</description>
 <category domain="http://crazysweet.net/taxonomy/term/14">Immersive Web</category>
 <pubDate>Thu, 18 Jun 2009 11:19:25 -0400</pubDate>
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