Programming - working with PV3d/Collada

Updated 7/8/09 - Added the axes, complete with XYZ letters billboarded to them, and a few more controls - WASD moves the camera, arrows move the model, and -/+ keys change the size.

I've been tinkering with Papvervision3d, based on some tutorials on the Papervision2 site, specifically #6 here. I had to add some activate/deactivate event listeners to one of the generic examples to get it to keep from killing a cpu when not even activated, but I think this is alright now.

Testing this to see if it takes any less load as an embedded flash than direct swf loading:

Click and drag to rotate:

968 vertex sphere:

Simpler generic cow model:

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